2K · posted 10w ago
Lead a feature team shaping multiplayer gameplay, managing designers and setting sprint and milestone objectives.
WE ARE GAME MAKERS
Who We Are:
At 31st Union, we are a diverse team of developers driven by a passion for our art, united by our core values and inspired by a culture of inclusivity to build amazing games that thrill players everywhere. We pursue growth and innovation in an environment of safety and trust. Our culture is built on the belief that the more varied voices in our collective will strengthen our team and our games. We are looking for our next teammate who will raise our bar and make us better.
For more information, visit our website at: thirtyfirstunion.com
Who You Are:
We’re looking for a Lead Designer to join our team and help us shape the future of online multiplayer gaming. This role will be a key leader on one of our major gameplay pillars to lead the team on day-to-day work, where you will help the vision come to life, align the team around gameplay objectives and ensure how we design meets a high bar of rigor. You have proven expertise in leading mechanics and systems-based teams and features, developing people and building buy-in through strong working relationships across disciplines to bring things into reality. If you have a passion and drive to bring out the best in others, build teams and shepherd a great experience for players, we’d like to hear from you.
What You’ll Do:
What Will Make You a Great Fit:
8+ years of professional game design experience, including at least 1 year managing, mentoring, and maintaining accountability for multiple designers within a feature team or area on a AAA development team.
Background in shaping and building a live-service game or major live-service systems from development through launch.
Proven experience designing and leading multiplayer features that touch multiple systems and need strong integration - such as game mode, characters, economy, progression, etc.
Theory-crafting skillset & past experience designing for depth and multiplayer gameplay.
Deep understanding of the various components (UI, Art, Engineering, Audio, VFX, etc.) to ensure gameplay is cohesive and integrated
Proactive approach that creates movement in the right direction
Capable of rapidly filtering large volumes of feedback into concrete and useful improvements
Adept at managing, articulating and advocating for effective tradeoffs
Well-played in the multiplayer PvP / Competitive Space and able to deconstruct what works and why.
Capability to abstract designs outside of single solutions into patterns and models of player behavior; providing options and flexible design solutions
Strong e